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Ghosts Launches Tomorrow

Screen Shot 2013-09-15 at 9.12.24 PMOne of my most anticipated games, Call of Duty Ghosts, releases tomorrow. It’s been a long wait since the June announcement (or May, depending if you were following some YouTubers) but it’s finally here! Knee sliding, Extinction mode, Marksmen rifles, better snipers, nukes, destructible maps, what else could you ask for? Of course there are new things we’d all like, but Call of Duty Ghosts looks like an impressive improvement from Black Ops 2. I’ll be picking it up tomorrow (no midnight release, sorry, I have college class) and will be playing it.

So the question is, what would you guys like to see or know from Ghosts? Are you curious about a specific multiplayer weapon? Or how the new ACOG sight looks? Or if C4 is still an airbursting OP device? While I don’t have professional grade screen recording software, I can record some footage or just post information about certain topics. Leave a comment, and you’ll probably see your personal question answered tomorrow!

Call of Duty Ghosts: Extinction Mode Details

Screen Shot 2013-10-30 at 9.40.05 PMWow! All kinds of new information has blown up about Extinction mode! As I’ve speculated earlier, Extinction mode is the Infinity Ward alternative to Zombies. Instead of Zombies, you have to kill off aliens instead. So, I was right about aliens! I’m very glad to see it wasn’t dinosaurs, and that these aliens look and act pretty awesome. Destroy the various alien hives around the map, survive the crawling, shooting, biting aliens, and run to your helicopter for freedom! Want more details? Keep on reading. Read the rest of this entry

Hitboxes – What are they, and what do they do

hitboxcsHave you ever been playing a 3D video game, and been killed without actually having the weapon (or bullet) hit your body? Or better yet, you managing to kill someone, even though you missed? Or in the very rare occasion, you hit your target, but nothing happens! What could possibly be causing this?

It’s an interesting and surprisingly unknown phenomenon called the Hitbox. It’s an invisible set of geometry around a 3D model that detects and reacts to being hit. If you run into a building, and the building stops you, you actually ran into the hitbox, not the building model. Keep reading, I’ll go into more detail.

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